![]() A lot of what is seen in the films is just glossed over in the games during the cut scenes where dialogue is exchanged, usually between M and others at MI6, and as far as I can tell, most of the voice dialogue is ripped straight from the films. For example you’ll chase the Bomb Maker through Shanty Town and blast your way through the hotel in the Bolivian desert, among other recognizable events. However, some missions do let you play through sequences depicted in the films. You’ll play through many sequences not seen in the films that more or less “fill the gaps”, if you will, between major plot scenes. Quantum of Solace continues the story arc established in Casino Royale and Bond goes after key players in the terrorist organization known as Quantum. In Casino Royale, Bond gains his 00 Agent status and proceeds to stop a banker who services many of the world’s terrorists. You get to play through events from both Quantum of Solace and Casino Royale and I’ll give a very brief overview of both films. Anyway, I figured the 360 version would be good enough. I don’t know if Activision lost the license to the franchise or just won’t renew it but whatever the reason, players that want any of the Activision 007 games digitally get shafted. As of this review, many if not all the 007 games are no longer available digitally anywhere which kind of sucks and I regret not buying them on Steam when I had the chance. I wanted to play the PS2 version because it’s a third-person shooter as opposed to the other versions, excluding DS, which are first-person shooters. ![]() For this review, I played through the PS2 and Xbox 360 versions of the game. Apparently, Beenox ported the game to PC and Wii and Eurocom developed the PlayStation 2 and DS versions. Developed by Treyarch and published by Activision, the Quantum of Solace video game was released for PC, PlayStation 2, PlayStation 3, Xbox 360, Wii, and DS in November, 2008. I thought Skyfall was excellent and I don’t remember much about Spectre. ![]() Since then, I saw both Skyfall and Spectre in theaters. I didn’t think it was incredible but not as bad as some people make it out to be. After watching Casino Royale, I watched Quantum of Solace and thought it was okay. I’ve always enjoyed the games but for the longest time, I was never into the film series until I saw Casino Royale which was years after it released and some time before Skyfall came out. Bringing James Bond to next-gen consoles for the first time, gamers now have the ability to battle online in a variety of modes.Casino Royale 2006 is currently my favorite 007 film. Filled with armed combat, massive explosions and vertigo-inducing chases, gamers are immersed in an authentic Bond universe and drawn into epic movie moments with theatrical camera angles, split screen effects, picture-in-picture sequences, and amazing environments inspired by real world locations such as Montenegro, Venice, Bolivia and Austria. Advanced combat and Realistic AI: Players engage in both first-person and third-person gameplay that allows gamers to be Bond in unscripted battles against the world's most evil villains and mercenaries. From silent take downs and sneaking through confined spaces, to one-on-one shoot outs and large scale battles, players experience a variety of gameplay that challenges them to think through situations and choose how they progress, whether it's through covert means or confronting enemies in full force. Quantum of Solace marks the first time players can become the dangerous and cunning Bond as portrayed by Daniel Craig. Based on the Call of Duty 4: Modern Warfare game engine that has been specifically engineered to immerse players in the Bond universe, the Quantum of Solace game delivers high-definition graphics, reactive AI and visually stunning locations inspired by locales portrayed in the films. ![]() Blending the action of the "Quantum of Solace" feature film with the "Casino Royale" movie, the title propels players into the cinematic experience of international espionage. Summary: Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions.
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